
Download a PDF of our undergraduate brochure.
Evolving media technologies are changing our world. Increasingly sophisticated, digital cinema, virtual reality, video-augmented environments and broadband wireless networks are just some of the technologies which enable us to have richer, more compelling experiences, more easily.

Likewise broadcasters, publishers and entertainment creators can now develop projects more creatively and efficiently. Behind all of this, digital electronic technologies are key.
Demand for expertise in these areas is growing at an amazing rate, and no longer is an understanding of hardware and software systems enough. Knowing the creative application of these systems and how media practitioners design programmes for different media is vital in order for these technologies to continue advancing.

These courses provide students with both sets of skills to meet these new demands – to be fully accredited engineers with an understanding not only of advanced media systems but also with the knowledge and appreciation of how they can be used by media practitioners in dynamic ways.
Our courses provide a rigorous professional education in electronic engineering, alongside the creative use of these systems from concept to completion in both traditional and interactive media environments to media industry standards.
The result is an integrated view of electronic media, from video networks to music recording studios, from advanced digital feature film techniques to content delivery via phone networks and immersive virtual reality simulations. You can also read a detailed description of the digital media suite.
| CORE SUBJECTS: | CORE SUBJECTS: | CORE SUBJECTS: | CORE SUBJECTS: |
| Light, Vision & Perception | Video Systems and Production | Interaction and Media | Major Industrial/Research Project (2 terms) |
| Computing | Recording Studio Techniques | Interfaces for Audio Interaction | Project Management |
| Communications | Audio for Visual Media | Design & Construction Project | |
| Circuit Design (Analogue and Digital) | Digital Circuit Design and Programming | Wireless Principles | Advanced Media Systems |
| Major Circuit Components Design and Application | Analysis of Frequency and Filters | Software Engineering Project | Audio Processing Techniques and Environments |
| Computer Programming in Java/C | Electromagnetic Fields and Transmission Lines | Laboratory Practical | Advanced Internet Protocols |
| Mathematics | Noise and Interference in Circuits | OPTIONS: |
Electronics for Medicine |
| Laboratory Practical | Software Engineering | Physical Modelling Sound Synthesis | Personal and Mobile Communications |
| Mathematics | Distributed Computer Systems | Biologically Inspired Computation | |
| Laboratory Practical | Mobile Communication Systems | Embedded Computer Systems | |
| Internet Protocols | Radio Frequency and Microwave Circuit Design |
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| Environmental Engineering | Signal Processing | ||
| Analogue / Digital Filters | Information and Coding | ||
| DSP Architectures | Transducers, Sensors and Actuation | ||
| Digital Engineering | Strategic Management | ||
| Accounting and Finance | Enterprise | ||
| Neural Networks | |||
| Management of Technology | |||
| Business Law for Technology | |||
| Distributed Circuits |
Transfer between the two course titles (Digital Media Systems/Electronic Engineering with Digital Media Systems) is straightforward. Content is identical. This flexibility allows students to select a course geared to their developing career aspirations.
The structure of both of the BEng Honours Degree courses is identical to that of the MEng for the first two years but involves a less ambitious individual project and a smaller range of courses and options in the final year.